
ColorWar
Instruction
Game Setup:
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When the player clicks the “Start game” button, it will go to the game setup.
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Each player selects two characters for the game.
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After all the players have selected their characters successfully, the map will show up.
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1P and 2P select the spawn locations of their characters. Player needs to control two characters so two locations should be selected. *players cannot select the locations of the traps and the obstacles.
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The game will start after players successfully selecting the spawn locations
Gameplay:
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Players can decide to move, to stay, to perform action skill or to switch the controlling characters.
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For switching characters, players can choose to control the character they want. By pressing the “switch” button, player can decide to use:
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character 1
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character 2
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both character 1 and 2
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An arrow will be displayed on the top of the specific character to indicate that it is under selected.
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Players can move the one/two character(s) in the same direction by one grid. It takes a second to move one grid.
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Players can indicate the direction for the characters to move by using the arrow keys. *When the characters are still moving, any further command will be deactivated.
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If the characters move toward to the obstacles, they will stop.
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If the characters move to the boundaries and fall down, they will die and vanish for 10 seconds.
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If the characters move successfully, the grid will be painted in their team color.
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Player can press the action key with the arrow key to attack the opponents or to perform the ability. Each character has their own ability. *if players choose to use the action key, they can not move until the action is stopped.
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If the character is attacked or steps into a trap, it will die and vanish. After 10 seconds, the character will be reborn in the corresponding spawn location.
Game Ends:
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The game ends in 2 minutes.
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The game will also end if the player’s two characters die at the same time. If this happens, the remaining player wins.
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After 2 minutes, the computer counts the grids of 1P and 2P painted. The winner is the player with more grids painted.
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The End Game menu is then displayed.